This is a port of this mod from Fallout 3 Nexus, as someone actually requested. New Vegas is brighter in general than Fallout 3 was, so this mod goes much better with a darker nights mod than vanilla.
Description
===========
Replaces the Pip-Boy light with a lantern.
Requirements
============
ArchiveInvalidation Invalidated or something of equivalent functionality.
Install
=======
1.) Extract the contents of the archive to your Fallout3/Data directory.
2.) Enable PipLantern.esp.
3.) Play the game.
Uninstall
=========
Deactive PipLantern.esp and remove the relevant folders (meshes/armor/BIDElamp, textures/armor/BIDElamp)
Known Issues or Bugs
====================
*Lower-end machines might have trouble handling this mod, as it makes liberal use of the sine and cosine functions. It's necessary to make it look good.
*Loading a save that had the lamp equipped may cause it to not show up. Toggle it twice to return it to normal functionality.
Version History
===============
v1.000 - November 6, 2010
*Initial release
Credits
=======
Thanks to LHammonds for the Readme Generator this file was based on.
Tools Used
==========
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
Fallout 3 Script Extender (FOSE) - http://fose.silverlock.org/
FO3Edit - http://fallout3nexus.com/downloads/file.php?id=637
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Licensing/Legal
===============
Ask my permission before changing/re-releasing this mod.
Description
===========
Replaces the Pip-Boy light with a lantern.
Requirements
============
ArchiveInvalidation Invalidated or something of equivalent functionality.
Install
=======
1.) Extract the contents of the archive to your Fallout3/Data directory.
2.) Enable PipLantern.esp.
3.) Play the game.
Uninstall
=========
Deactive PipLantern.esp and remove the relevant folders (meshes/armor/BIDElamp, textures/armor/BIDElamp)
Known Issues or Bugs
====================
*Lower-end machines might have trouble handling this mod, as it makes liberal use of the sine and cosine functions. It's necessary to make it look good.
*Loading a save that had the lamp equipped may cause it to not show up. Toggle it twice to return it to normal functionality.
Version History
===============
v1.000 - November 6, 2010
*Initial release
Credits
=======
Thanks to LHammonds for the Readme Generator this file was based on.
Tools Used
==========
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
Fallout 3 Script Extender (FOSE) - http://fose.silverlock.org/
FO3Edit - http://fallout3nexus.com/downloads/file.php?id=637
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Licensing/Legal
===============
Ask my permission before changing/re-releasing this mod.