Fallout New Vegas
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Brianide

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Brianide

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About this mod

A port, by request, of a small Fallout 3 mod.

Permissions and credits
This is a port of this mod from Fallout 3 Nexus, as someone actually requested. New Vegas is brighter in general than Fallout 3 was, so this mod goes much better with a darker nights mod than vanilla.


Description
===========
Replaces the Pip-Boy light with a lantern.


Requirements
============
ArchiveInvalidation Invalidated or something of equivalent functionality.


Install
=======
1.) Extract the contents of the archive to your Fallout3/Data directory.
2.) Enable PipLantern.esp.
3.) Play the game.


Uninstall
=========
Deactive PipLantern.esp and remove the relevant folders (meshes/armor/BIDElamp, textures/armor/BIDElamp)


Known Issues or Bugs
====================
*Lower-end machines might have trouble handling this mod, as it makes liberal use of the sine and cosine functions. It's necessary to make it look good.
*Loading a save that had the lamp equipped may cause it to not show up. Toggle it twice to return it to normal functionality.


Version History
===============
v1.000 - November 6, 2010
*Initial release


Credits
=======
Thanks to LHammonds for the Readme Generator this file was based on.


Tools Used
==========
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
Fallout 3 Script Extender (FOSE) - http://fose.silverlock.org/
FO3Edit - http://fallout3nexus.com/downloads/file.php?id=637
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp


Licensing/Legal
===============
Ask my permission before changing/re-releasing this mod.