Fallout New Vegas
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dDefinder

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dDefinder

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About this mod

Improvements to overall sound effects. Added plugins to fix gunshots sharing the same sound file and increase gunshot and effects volume. Another plugin to increase gunshot volume over distance and attempt to fix a bug with gunshots disappearing at a certain distance.

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Changelogs
Improvements to overall sound effects. Added plugins to fix gunshots sharing the same sound file and increase gunshot and effects volume. Another plugin to increase gunshot volume over distance and attempt to fix a bug with gunshots disappearing at a certain distance.

Not compatible with Distant Gunfire Sound Fix or Community Patch as this already includes its own attempt at fixing this.

==Currently Changes==
-All conventional weapon gunshots including ones from DLC.
-Most energy weapons
-Heavy weapons (Rocketlauncher, Minigun, Tesla cannon, ..)
-Replaced muffled Distant gunshot sound to a more realistic gunshot crack
-(esp) Increase volume to all weapon sounds
-(esp) Medium range gunfights are now less quite
-(esp) New impact sounds that are louder can be heard at mid range
-(esp) Fix weapons that were sharing the same gunshots sounds (hunting and snipers, smg and pistols, and silencers)
-(esp) Attempt to fix a game bug with sounds disappearing at a distance
-More gory dismember and decap Sounds. Like bones cracking/breaking and dismemberment bleed out sounds
-Reduced overly loud poison/addiction sound.
-Better detailed weapon break sound
-Fixed bolt pullback sound not matching the animations for lever-action guns
-Remove bolt pullback sound when drawing a weapon
-Melee weapon draw and hostler sounds are now more general instead of all sounding like baseball bats
-Missile, grenade, bottlecap mine, robot decap. and nuke explosions
-Bullet Whiz-by
-New bullet impacts with increase volume and distance
-Better ragdoll noise

Spanish version thanks to RocoFO3:
http://newvegasnexus.com/downloads/file.php?id=43543
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Current Update
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v0.821
-Gunshot Distance Tweak merged with main file (Delete "Gunshot Distance Tweak" if you have it)
-Merged 4 major DLCs for base and WMX
-Fixed GRA weapon sounds missing

v0.82
-(GRA)Volume changes and sharing fix for Gun Runners' Arsenal
-(GRA)New sounds for Anti Material and Bozar rifles
-(GRA)The Smithy uses Plasma Caster instead of Tesla Cannon sounds
-(GRA)Pistol Energy weapons from GRA uses ISFX sounds instead of default
-Update for WME DLCs and base WME sharing fix

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Install
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"Extract" data folder into your fallout NV directory:
...Steamsteamappscommonfallout new vegas

Activate with FOMM or the launcher

Improved Sound FX.esp
Improved Sound FX - Gunshot Distance Tweak.esp
Improved Sound FX - Weapon Sharing Fix.esp

If you have DLC, open "DLC esps" and move them into the Data Folder and activate.

Improved Sound FX - DM.esp (Dead Money)
Improved Sound FX - HH.esp (Honest Hearts)
Improved Sound FX - HH Sharing Fix.esp(Honest Hearts)
Improved Sound FX - OWB Sharing Fix.esp(Old World Blues)
Improved Sound FX - LR Sharing Fix(Lonesome Road)

If you have Weapon Mod Expansion/Extended, FOOK, or Project Nevada.
open either FOOK, WME, WMX, or Project Nevada and move files into the Data Folder and activate.


DONE

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ESP Descriptions
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Improved Sound FX: (MAIN ESP)
Will fix a few sound sharing weapons, increase volume to gunshots, reload, and jam. This should be activated.

Improved Sound FX - Weapon Sharing Fix:
This make 'This Machine' and Sniper Rifle, Light Machinegun and SMG, Service Rifle and Varmint Rifle, pistols and smgs to no longer share the same sounds with each other. Dynamite will use unarmed sounds when equipping instead of grenade.

(Both should be used)
Those are separated to resolve possible conflicts with other mods which can be fixed if merged with the conflicting mod.

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--DLC--
=======
Improved Sound FX - Merged Major DLCs.esp:
This is used if you have all 4 major DLCs (DM,HH,OWB,LR). Do not use any of the other DLC plugins besides GRA if you have it.

Improved Sound FX - DM:
Use with Dead Money. Changes sound volume and apply distance fixes for these weapons

Improved Sound FX - HH:
Use with Honest Hearts. Changes sound volume and apply distance fixes for these weapons

Improved Sound FX - HH Sharing Fix:
Fixes .45 pistols from sharing sound with 9mm pistols.

Improved Sound FX - OWB Sharing Fix:
For Old World Blues, Cyberdog Gun sharing with SMGs and LSER sharing with RCW.

Improved Sound FX - LR Sharing Fix:
For Lonesome Road, SMMG sharing with SMGs, Increases volume for some weapons.

Improved Sound FX - GRA:
Includes both volume changes and sharing fix for Boza and Anti Material Rifle(GRA)

=======================
--WMX, WME, FOOK, EVE--
=======================
Follow instructions inside its respective esps files which can be found as a separate download.

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--Project Nevada--
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Improved Sound FX - Project Nevada:
Makes new weapons added by Project Nevada to match the volume and sound distance of ISFX.
This will only work if you have "Project Nevada - Equipment.esm" or else the game will crash. If you don't use it, then you don't need this plugin.


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Recommended Sound Mods
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AG Weapon Reload Sounds: Changes reload and jam sounds(IF you are planning on using his esp files load them after mine)
http://www.newvegasnexus.com/downloads/file.php?id=35328

Power Armor Soundified: Footstep sounds when you are in power armor.
http://www.newvegasnexus.com/downloads/file.php?id=37294

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Enhanced Blood Textures:
http://www.newvegasnexus.com/downloads/file.php?id=34917


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Sound Credits
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-Kafee
-Samu Sinervo
-Darius6
-dDefinder
-Spaic
-Ukkoli