Fallout New Vegas

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mechatech

Uploaded by

mechatech

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About this mod

Tweaks two weapons from Lonesome Road

Permissions and credits
Red Glare and SMMG Tweaks by mechatech


11/1/2013

Final. I do not support this mod any more. Feel free to use this as a basis for doing your own tweak mod.


Description
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Something I threw together out of boredom after reading this forum post.
There is no support. Don't go posting about overpowered, or change this or that. I just followed Hectasword's specs.

Error fix - There are two variables, fire rate and attack shots/sec. I think one is for actual damage and the other is for animations. I only had the first changed, fixed now.

Anguti222 did some research and suggested more balanced tweaks which I've implemented in v1.2

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What was done v1.0

Red Glare -
Explosion value on rockets increased to 80, 100, and 150 for the incendiary, standard and HE explosions, respectively
HE effect removed from HE
DT of -15 for all rockets
Base damage of weapon increased to 40

SMMG -
Base damage of weapon increased to 35
Spread reduced to 0.6
Rate of fire increased to 28
Magazine increased to 120
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What was done v1.1

Red Glare - no change

SMMG -
Base damage of weapon reduced to 30 (vanilla)
Rate of fire decreased to 16
Extended mag mod increased to 80
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What was done v1.1b

Red Glare -
added missing pickup and drop sounds
modded version had incorrect reload animation

SMMG -
added missing pickup and drop sounds
changed attack animation multiplier from 2 to 1

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What was done v1.2

Red Glare -
Base damage increased to 50
Spread set to 0.2
DT reduction removed from all rockets
HE effect restored to HE rockets
Rocket damage set to 60
Incendiary rocket damage set to 45
HE rocket damage set to 67

SMMG -
Rate of fire set to 15
Critical % Multiplier set to 0.06
Strength requirement increased to 8
Skill requirement increased to 100

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What was done v1.2a

Red Glare -
Rocket and HE Rocket damage set to 60
Incendiary Rocket set to 45

SMMG - No change

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What was done v1.2b

Red Glare - No change

SMMG -
Fire rate reduced to 13
Ammo capacity reduced to 60
Extended ammo capacity reduced to 40

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Contents
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readme.txt

RedGlare_SMMG_Tweaks.esp



Requirements
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LonesomeRoad.esm



Instructions
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Drop the esp onto your DATA folder, activate in your mod manager, play.




Bugs
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None encountered.



Warranty
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There isn't any. Use at your own risk.



Rights
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There are none. I'm simply tweaking things that already exist.


Credits
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Changelog
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v1.0 - initial release
v1.1 - re tweaked SMMG
v1.0a - error fix
v1.1a - error fix
v1.1b - error fixes
v1.2 - more tweaks based on advice from Anguti222
v1.2a - more tweaks
v1.2b - SMMG nerfed