Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
You are welcome to use my scripts as a basis for your own work. You don't have to ask for permission, but I would like to know if my work helps you do something. If you don't understand any part of it, feel free to send me a PM to ask about it.
File credits
This is based on the mod for Fallout 3 by svartberg. The only real thing that has been kept is the radio station switch sound, and the name. The entire internals of the mod have be rewritten to make it easier to add other radio stations.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 2.1
Support for Project Brazil stations
Support method for radios that have a broadcast range of "Connected interior cells"
Version 2.0
Added 6 new quick-switch keys. First 3 default to F6-F8
Added a previous station key. Default unset
Fixed the "Forgotten Station" bug
Version 1.5
Fixed the bug where it doesn't work after loading a save. Finally.
Added support for TTW GNR, Enclave, and Agatha radio.
Added some additional checks to ensure a smoother experience.
Now supports radio stations with ranges (needs configuration).
Version 1.1
Fixed issue with mis-tuned radios. The problem was the Gomorrah radio station being set to broadcast everywhere. Somehow this was grabbing the station and preventing change. Edited the ref to broadcast only linked cells.
Added support for MOST mod added radios. The exception is Wave Radio. The plugin name is too common to use BuildRef on.
DESCRIPTION: This adds a new hotkey for switching radio stations outside of the Pip-Boy. The default hotkey is /, but it can be changed in the MCM. There is also an optional hotkey that can be configured that will change to the previous station in the list. The MCM panel will also list every radio station that the system recognizes and will switch between (up to 22 stations listed, unlimited switching).
Features include:
Turn radio on and off
Cycle through stations forward or backward (with configurable optional hotkey)
Define quick-switch keys to quickly change to your favorite station
Message telling you what station you've switched to
Built in support for DLC and every radio mod I know of
Recognizes preselected ranged stations and will skip them if out of range
This mod also supports A Tale of Two Wastelands (TTW) radio stations:
Galaxy News - both pre- and post-quest versions
Enclave Radio
Agatha's Radio
Vault 101 Propaganda Radio
If you do not see your favorite station here and would like me to add it, check out my guide for how to get the information I need to add new radio stations.
If you are a modder interested in support RHK by default, check out my improved modder's guide.