Fallout New Vegas

About this mod

Danielle is not just a robot follower she is a true companion! The aim of this mod is to make Danielle the most life-like companion in all of Fallout!! Advanced AI, Real-Time unarmed training, Real radiation poisoning, World interactions like lock-picking, hacking and much more!!! Danielle tracks her own INV and will search for needed items like

Permissions and credits
Changelogs


I am happy to announce that we have just put up a website for the Fallout Adventures Mod featuring the Danielle Wagner mod
You can visit the site at:
Fallout Adventures Website

Let me remind everyone that for the most part i am not updating this page UNLESS there is a major update to announce.
Goto the new website as it is updated EVERYDAY!: MOD WEBSITE

Danielle Wagner "Dani"



ALPHA RELEASE (can be played but still WIP)
This is a very early alpha release. but i wanted to share her as i go to get input and feedback and what we should do with her.
With every VER release i try to make sure all voice/lip are done, but due to the fact of her going to bed early and going to work early some last min dialog may not be done untill the following VER release.
As of right now her comments are random and she might like you one second and hate you the next (bipolar if you will lol)
More of her features will become avalible the more she likes you. (as of right now all features are availible from the start this is for testing purposes)
I will make a TO DO list with each VER Changelog, and the new version will not be released untill each item on the list is completed (will update often)

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Coming soon

==========================================================INSTALL INSTRUCTIONS==========================================================
To have Danielle look how she is supposed to look:
open your Fallout.INI and change (located in Documents/MyGames/FalloutNV)
bLoadFaceGenHeadEGTFiles = 0 to bLoadFaceGenHeadEGTFiles = 1

Automatic:
Download with MODMNGR and install
Manual:
Extract the .esp and sound folder to the data folder.

==========================================================COMPANION MOD INFO==========================================================
Total voiced/lip companion mod (voiced by Danielle Wagner)

This is a mod of Danielle Wagner (real person, check video) and im trying to stay true to that meaning the mod is not ment to be flashy but immersive and interactive.

One of the big aims of this mod is to make her work with other companions (plugins) where they will interact with each other throughout your exploits to make a more immersive game world without breaking lore.

===============================================================MOD GOAL===============================================================
Living Person(PARTLY DONE)(NVSE NOT NEEDED)

ADVANCED AI: (v.2.0 and up)
===============

Danielle has a advanced AI that lets her track her own inventory and she will keep a eye out for items that she needs and will actively seek these items out. such as ammo and medical supplys. No need to micro manage Danielle.

SITTING: (v.2.0 and up)
===================

Much detail has been paid to try to make Danielle as life-like as possible. Danielle will not just stand around if the player decides to take a seat, She will join you.

FIRST-AID: (v.2.0 and up)
===============

Danielle also will use medical items such as StimPaks, SuperStimPaks, Doctor Bags, Antivenom, RadX and Radaway when needed.

RADIATION POISONING: (v.1.9 and up)
======================

Danielle Takes radiation just like the player that will affect her stats just like the player.
This can be looked at in Danielle's Walkie Talkie menu.

REAL-TRAINING:
=================
Danielle not only goes up in level by using her skills but you can also do some manual training. As of right now only unarmed training is available.

REAL-TIME TRAINING UNARMED: (v.1.9 and up)
=========================

You can do some unarmed training with Danielle.

To start unarmed training :
1)talk to her and tell her you want to do some training.
2)Select unarmed training.
3)Unarmed training will not start unless you have no weapon equipped and fists must be drawn.

A scoreboard will appear on the left that will show Danielle's and the players score.
Unarmed training is scored by:
1)Time spent training (Danielle's combat level determines the amount of time available to train)
2)The amount of damage each body part takes.
3)The amount of overall damage.

After the training a summery is displayed showing the total score and how much EXP and unarmed skill earned by Danielle and the player.

Unarmed training can be done 1 time each day.

RELATIONSHIP: (not done)
====================
Danielle is a living person with feelings and how you treat her and others around you can have affects on your friendship.
There are deffrent levels of friendship with the Player and will affect the way she interacts with the Player:

5)Likes the player:
Will be the sweet woman Danielle really is in real life.(all features availible)
4)Comfortable with the player:
Not so snotty but still wont trust you and might give you attitude.(some features unlocked)
3)Dislikes the player...she will give you alot of attitude(Danielle's features will be limited)
2)Angry with the Player:
You might be lucky if she will even talk to you (hardly any features,IF any)
1)Hates the player:
Danielle might to leave the player. (No features)
0)Done with the player
Don't turn your back on her if she is still around!!!!! She just might shoot you herself!

The current state that she feels about you can be reversed depending how you talk with her. Maybe some gifts so say your sorry. So if she comes to you wanting to talk, dont be mean to her! If you make her too mad you might get a bullet to the head!

1)LOCK-PICKING & HACKING:
==========================================
Danielle has the ability to pick locks and hack terminals for the player. Danielle can also use explosives to to blow locks and disable terminal security.
The use explosive feature will become available IF Danielle has the proper explosive in her INV, Otherwise Danielle will just unlock or hack.

Multiple factors will come into play to determine if the explosives work.
Explosive skill, Luck, Lock level Explosive size.

If a lock level is high larger explosive will increase the chance of success. Danielle will make the choice of explosive herself depending on what is available in her INV and her explosive skill.

Also if Danielle's explosive skill is to low for the lock level and if she has multiple types of explosives there will be a chance that Danielle will use the wrong type/size of explosive lol.

If explosives are used, Danielle will set the explosives then move back to the player. You can tell her to detonate with the "detonate key". If the player is to close Danielle will warn the player and you will be given the choice to move further away or detonate.
Danielle's explosive skill will determine how well she warns the player if they are to close. :O)

Meaning:
1)If Danielle's explosive skill is low she might not warn you at all and you and Danielle might take damage from the blast.
2)If Danielle's explosive skill is mid-ranged she will more then likely warn the player but might not.
3)If Danielle explosive skill is high she will not detonate unless you are far enough away and might call you names/make fun of you if you try to detonate while you are to close.

LOCK-PICKING: (v.2.0 and up)
=============

You will select the object with the command just like before BUT if Danielle has the proper explosive in her INV another menu will pop up asking "Do you want to use lock-picks or explosives"
If Danielle's lock-pick skill is to low to use lock-picks on a lock then explosives will be the best choice.
BE WARNED!! using explosives on a safe MIGHT damage items inside the safe. JUST SAYING lol.

HACKING: (v.2.0 and up)
========

You will select the object with the command just like before BUT if Danielle has the proper explosive in her INV another menu will pop up asking "Do you want to hack or use explosives"
Danielle will need to have a EMP type of explosive for this function to become available.
If Danielle's science skill is to low to use hack a terminal then explosives will be the best choice.
BE WARNED!! using explosives on a terminal MIGHT damage the terminal. JUST SAYING lol.

2)GUARD/PATROL:
=================================
You have multiple choices to have Danielle watch a area for you, GUARD & PATROL

To get to these features:
1)Bring up the command menu by holding down (C) by default.
2)Select the marker menu from the command menu.
3)Select the guard location or patrol menu.

The Danielle Companion Mod uses torches to mark the guard/patrol locations. These can be turned on or off in the marker menu at any time.

1)GUARD LOCATION: (v.2.0 and up)
=================

This function is pretty straight forward.
1)Select guard location from the marker menu.
2)Use the mouse wheel or arrow keys to change the distance of the marker.
3)Tap the command key (C) by default to set the guard location marker in place. Danielle will then move to the marker location and start guarding. (watch the GUARD LOCATION PREVIEW ABOVE)

2)PATROL WAY-POINTS: (v.2.0 and up)
================================

There are 3 patrol options here for the player to choose from depending on what you need Danielle to patrol.
1)Patrol 2 way-points
2)Patrol 3 way-points
3)Patrol 4 way-points

Once you have chosen the number of way-points you can now set the way-point down, This is done much the same way as the guard location.
1)Select the amount of way-points from the patrol menu.
2)Select the Set Patrol Point Location 1
3)Use the mouse wheel or arrow keys to change the distance of the marker.
4)Tap the command key (C) by default to set the guard location marker in place.

Once you have set the first patrol point the Set Patrol Point Location 2 becomes available and so on. Repeat this process for the remaining patrol point.
When all points have been set for the first time the START/STOP PATROL options becomes available.
Also after the patrol points have been set for the first time you can move them around by selecting Set Patrol Point Location again.

1)COOKING: (v.2.0 and up)
===========================

FULL Credit goes to wavion2 for this idea that i got from his mod Willow Make Me a Sammich - UWHNV for the Willow - A Better Companion Experience

Danielle can now cook meals for the player with a ANY stove/oven with a pot and pan on top or any stove/oven that has a pilotlight and Danielle can also use any campfire to cook meals on.

Danielles ability to cook meals is based on her Perception skill, Luck and her survival skill. Not only that but Danielle will have to have the ingredients in her INV.

To have Danielle cook you a meal:
1)Bring up the command menu by holding down the command key (C) by default.
2)Highlight the object Danielle will be using to cook with Stove/Campfire and tap the command key (C) by default to select it.
3)Danielle will move to the stove/campfire and Danielle will attempt to cook a meal based on the ingredients in her INV.
4) If Danielle is successful she will return to the player with a freshly cooked hot meal.

Watch the preview above.

::::::LEVELS::::::(PARTLY DONE)
When you meet Danielle her combat skills really suck, she will have some options to train her skills to increase there levels.(combat,hacking,lockpicking,repair etc)
1)Combat:(NVES NOT NEEDED)
As Danielle trains (gun/knife/magazines) her combat skills will rise, meaning she will be more effective in combat and have more confidence.
2)Science:(NVSE NEEDED)
The more she trains(magizines) the more effective her hacking skills will be.
3)Lock picking:(NVSE NEEDED)
The more locks she tries to pick or reads magazines the more effective she will be.
4)Repair:(NVSE NOT NEEDED)
the more things she repairs or madizines she reads the better she will be at repairing. be carful when her skill is low she might break things lol.

===============================================================CHANGE-LOG================================================================
V.2(NOT RELEASED)
1)Add Voice/Lip to recently added dialog options. (NOT DONE)
2)Write Hacking Exp scripts. (MOSTLY DONE) (NVSE NEEDED)
3)Write Lockpicking Exp scripts. (MOSTLY DONE) (NVSE NEEDED)
4)Write Repair Exp scripts. (PARTLY DONE)
5)Integrate current functions into relations to Player. (NOT DONE)(DUE TO TESTING ON HOLD)
6)Write Relationship to Player scripts/quests. (PARTLY DONE)
7)Write debug functions. (PARTLY DONE)
8)Write Range combat training scripts (PARTLY DONE)
9)Write Guard remote location (DONE)
10)Write Patrol way points (DONE)
11)Write Terminal Hacking (MOSTLYDONE)
12)Write Lock Picking scripts (ALMOST DONE)
13)Write Pointer and Highlight Marker scripts (ALMOST DONE)
14)Add ability for the player to receive exp for kills Danielle makes. Turn on/off through settings menu.(DONE) (thanks to
parkanos for his suggestion which also led to the discovery of 2 bugs in the walkie talkie menu)
15)Danielle will now go into stealth mode when the player does. (ON/OFF through walkie talkie settings menu) (DONE)
(AGAIN thanks to parkanos for pointing out the missing function.)
16)Add ability to manually heal Danielle.(ALMOST DONE) feature was suggested by parkanos .
17)Fix possible bug in the healing scrips.(DONE) thanks again to the bug reporting of parkanos .
18) Integrate the stealth with player into all commands so Danielle will stop sneaking when not following the player. Also the AI remembers the settings when you fire/tell to wait or any other functions where Danielle is no longer following the player. so when you rehire/tell Danielle to come on the settings are restored. (DONE)
19) Split and Rewrite of the menu scripts to expand menu functions. (MOSTLY DONE)

====================================================================FAQ====================================================================
where is she located?
When the mod is first loaded Danielle will some walking into goodsprings from the south. If you miss her dont worry she will be in the Goodsprings saloon.

===============================================================KNOWN ISSUES==============================================================
1)Glasses clipping
2)Sometimes if you start the mod with a savegame in the worldspace Danielle wont show up. just enter a building and come back out and she will be on her way into Goodsprings.

Im sure there might be bugs but this is my first run at a companion or a mod period for that matter. please let me know if you find any.


=================================================================COMPATIBILITY=======================================================================
should be no conflicts everything was written from the ground up and replaces nothing.

====================================================================CREDITS====================================================================
Name: BlackWolf Backpack
Author: bunsaki
Link: BlackWolf Backpack

BIG THANKS goes to llamaRCA
Willow - A Better Companion Experience
She showed me to the commands that let the radiation poison be possible.

==================================================================PERMISSIONS===================================================================
Cannot modify or redistribute without my permission.