Fallout New Vegas

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Created by

Kkorval

Uploaded by

Kkorval

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About this mod

Just 6 textures made for the motorcycles of the Wasteland and the Mojave. These can be used in any Motorcycle mods that do not drastically change the Fallout 3 or Fallout NV models and NormalMaps.

Permissions and credits
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Kkorval's Motorcycle Textures
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Uploaded in Zip format with 7-Zip.

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Version 1.0:
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-Initial release

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Requirements:
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None, besides Fallout3 and/or NV. However, the Driveable Motorcycle Mod(s) are required if you want to drive the cycles around the
Wastelands/Mojave.

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DESCRIPTION:
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Just 6 retextures of the basic Fallout3/NV motorcycle texture. No Mesh/NormalMap adjustments.
DDS files saved as: 8 8 8 8 32 ARGB No Mipmaps.

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INSTRUCTIONS:
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Extract the Zip file in another location/folder. Now, any texture you are to replace, you should: Save the existing
original DDS file in another Folder. Rename the new texture with the name of the original file you are to replace.

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BUGS:
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-There might be a few alignment issues with the original texture from Fallout3. I've tried to eliminate many, but some
may have slipped by. I'm pretty new at vehicle texturing....
-The original NormalMap file has not been changed in any way. Odd shadowing/lighting effects may occur.
-The original mesh is unchanged as well, so any issues with the model are not my doing. I've only
attempted to minimize issues that I've found to be....annoying from within the texture itself.
_Tested framerates at default/Medium/High/Ultra video settings on 3 PCs of various builds and found no issues
of lag.

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OTHER TEXTURES WIP:
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(Just some ideas in my head, for now....)

R.I.P
HippieBeads (Peace and Love...with Miniguns!)
Midnight Satin
Elektronica
LadyKiller
BloodThirsty
DracoChromatic
Constructor
Modus Metaphysica
SteamWorks

(Some of these might include changes to the NormalMaps.)


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PROGRAMS USED:
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Fallout3/NV
Photoshop CS3/Adobe Master Collection w/ Nvidia DDS Plugin
Nifskope
7ZIP