Fallout New Vegas

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Created by

MrPimburton

Uploaded by

MrPimburton

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About this mod

Adds a Morrowind/Oblivion style system that increases your skills as you use them.

Permissions and credits
Xtra Special Skill Training v 1.1
=================================
by MrPimburton

1.1 Changes
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-Made challenges more difficult for Survival, Medicine, Speech, Lockpick, and Science

-Disabled vanilla challenge that rewards xp for completing challenges, to avoid xp overload.


DESCRIPTION
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This mod adds a "skill improvement through use" style system to Fallout New Vegas. All 13 skills will improve as you use them in (reasonably) normal fashion.


USAGE/INSTALLATION
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XS Skill Training will work with pretty much any FNV game, and it doesn't require anything else to run: simply unpack the .esp into your data folder and check as normal. Nevertheless, XS Skill Training was designed to complement my uncapper mod (Xtra Special New Vegas), and should ideally be used with it, as this mod will add to skills beyond 100.


MOD NOTES
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XS Skill Training uses the Challenges system, adding a bunch of them (prefaced with ".") to the top of your list. These are all recurring, and every time you complete one, the result script increments a global variable. As this variable passes certain increasing thresholds, it will grant you a +1 bonus to the appropriate skill. At first, you will earn points as you complete each challenge directly. As you continue to use the skill, however, it will take more and more challenge completions to get the +1: every five points you earn in the skill means you need another challenge completion per new point. Your actual
value in the skill is completely independent of this process.

When you earn a bonus skill point, the mod will inform you with a message and sound effect.

Here is a list of each challenge and how you increase its skill:

Barter Training
-Hoard an increasing number of caps

Energy Weapons Training
-Deal damage with energy weapons: 2000/2000

Explosives Training
-Deal damage with explosives: 1000/1000

Explosives Training (2)
-Disarm mines: 5/5

Guns Training
-Deal damage with guns: 2000/2000

Lockpick Training
-Pick locks: 1/1

Medicine Training
-Heal with stimpaks: 50/50

Medicine Training (2)
-Use Doctor's Bags: 5/5

Melee Weapons Training
-Deal damage with Melee Weapons: 2000/2000

Repair Training
-Repair items: 10/10

Science Training
-Hack computers: 1/1

Sneak Training
-Score critical hits: 25/25

Sneak Training (2)
-Pick Pockets: 5/5

Speech Training
-Earn speech succeses: 1/1

Survival Training
-Heal with food: 25/25

Survival Training (2)
-Discover Locations: 5/5

Unarmed Training
-Deal damage with Unarmed: 2000/2000


RECOMMENDATIONS
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Generally, this mod is fairly conservative with its bonuses and XS Skill Training is not intended to replace the normal skill point system of Fallout New Vegas: don't expect to take a skill from 5 to 100+ just by training it. As stated above, this mod is intended for use with Xtra Special NV, and I also recommend using a challenge remover mod as a balancing/spam reduction method, such as the one provided in Puce Moose Tweak and Balance Center.


UNINSTALLATION
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This mod uses the "modav" command to increase skills, so if you remove the mod you will have to manually use that command to reduce your skills back to normal.