Fallout New Vegas
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Pelinor

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Pelinor

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About this mod

Dynamically increases running speed based on how far you\'re looking

Requirements
Permissions and credits
Changelogs
This mod requires NVSE, which is currently in Beta. You may need to updated NVSE at some future date.



This mod allows the player to run/walk faster when looking farther away, also affecting nearby teammates. The distance is determined by what is being pointed at with the crosshair. The benefit to such a system is that you can move faster in open areas without being too fast in close quarters. When running to an object, you will smoothly decrease speed as you approach.

New to version 1.17 is a more refined speed transition system; you can now change the time it takes to slow down and/or speed up for walking and/or running. You can also change the min/max speed settings for indoors and outdoors separately.

By using The Mod Configuration Menu, many options can be changed to suit your personal tastes.

Requirements



Compatibility

  • There should be no further compatiblity issues.
  • Version 1.1 is confirmed compatible with "Sprint Mod" and "New and Improved Perks."
  • Please don't hesitate to report conflicts with any other mods.


Un-Installation

  • The character must not be moving when you save if you want to remove the mod. If the character is moving, any speed increase will remain after the mod is removed.