Fallout New Vegas

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Created by

Winded AKA FalloutGamer

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FalloutGamer

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About this mod

Commander for both NCR and Brotherhood of Steel

Requirements
Permissions and credits
UPDATE 8/11/11
I stopped working on this. If anyone wants to continue this, you can modify it and reupload it. Giving credits to me also would be appreciated.

This commander lets you choose from NCR to BoS, and lets you call in for soldiers, in vertibird or on foot, with a good reputation of the faction you've chosen.

You need NV Script Extender to get 3.0 working. Link on the requirements tab.

With NCR, you can call for rangers,troopers, patrol rangers or heavy troopers. They all have certain limits:
Rangers: NCR fame Half-way to 'Idolized', max. 3
Patrol Rangers: NCR fame Half-way to 'Idolized', max. 5
Troopers: NCR fame 'Accepted', max. 3 and NCR fame 'Liked', max. 5
Heavy Troopers: NCR fame 'Liked', max. 3 and NCR fame half-way to 'Idolized', max. 5

With Brotherhood of Steel, you can call for Initiates, Knights, Paladins and Scribes. Scribes currently have no purpose, but in later versions they will be able to unlock terminals and locks. Here are the limits:
Initiates: max. 5 with 'Liked' BoS reputation
Knights: max. 3 with 'Liked' BoS reputation
Paladins: max. 3 with BoS reputation half-way to 'Idolized'
Scribes: Only one with 'Liked' BoS reputation

When you receive the commander radio automaticly, use it to set hotkeys for main menu and soldier menu. If you don't want NCR, you can change the faction to Brotherhood with it too, but you need to dismiss your soldiers first. Default hotkeys are G for main menu and H for soldier menu. Note that you need to aim a certain soldier to open the soldier menu. You can also talk to a soldier to command it.

When you press the main menu hotkey, either default G or your own selection, you will come up with the commander main menu. With it, you can call in soldiers, call in vertibird, place your custom markers and set orders to all soldiers.

Pressing the soldier menu hotkey and aiming to one of your soldiers, you open up the menu. THis menu lets you command the aimed soldier to follow,wait,patrol,travel to 1st,2nd or 3rd of your own placed markers, dismiss, report health condition and open their inventory.

More Info:
Ranger
Primary Weapons: Trail Carbine, Brush Gun, Riot Shotgun
Secondary Weapons: .44 magnum, Ranger Sequoia, Hunting Revolver
Health: 300
Trooper
Primary Weapons: Service Rifle
Secondary Weapons: 9mm Pistol (CND 50), 10mm Pistol (CND 40)
Health: 160
Heavy Trooper
Primary Weapons: Assault Carbine, Light Machinegun, Heavy Incinerator
Secondary Weapons: Super Sledge
Health: 200
Patrol Ranger
Primary Weapons: Cowboy Repeater
Secondary Weapons: .357 magnum
Health: 250

Initiate
Primary Weapons: Laser Rifle
Secondary Weapons: Laser Pistol
Health: 180
Knight
Primary Weapons: Plasma Rifle, Gatling Laser
Secondary Weapons: Plasma Pistol
Health: 250
Paladin
Primary Weapons: Tri-Beam Laser Rifle, Gatling Laser, Gauss Rifle
Secondary Weapons: none
Health: 320

Add your suggestions to the suggestion topic on discussion tab!
Features for next version:
-Ability for Brotherhood Scribe to unlock terminals and locks

Please report all bugs to the Bug reporting topic on discussion tab.
Known bugs:
-Sometimes soldiers will spawn without weapons - Fix in progress

Updates:
v3.2
-Fixed vertibird textures for NCR
-Fixed move to marker on 'Set Orders to All'
-Soldiers' spawn position moves a little after spawning one soldier. This fixes the soldiers getting stuck to each other atleast most of the time.
v3.1
-Fixed BoS soldiers not being able to teleport between worldspaces with player
-BoS soldiers' counters now decrease when a soldier dies
-Changed BoS soldiers' weapons
v3.0
-Added Brotherhood of Steel Commander
-Added Vertibird
-Added female troopers and heavy troopers
-Added sneaking mimic for soldiers
-Added hotkeys for main menu and soldier menu
-Small changes here and there
v2.0
-Fixed soldiers not being able to enter Caesar's Tent at The Fort
-Fixed soldiers being killed by Boomers' Artillery
-Added Patrol Rangers
-Added healing options for soldiers
-Added inventory access to soldiers
-Soldiers will now spawn further when calling them in, and they will travel to Camp McCarran for a while when you dismiss them before removed
-Soldiers will now be removed 30 seconds after dying
-Soldiers can now have different weapons
-Limitations are decreased to max. 5
-Added move to marker on 'Set Orders to All'
-Small changes
v1.1
-Fixed soldiers being unable to teleport from cell to cell
-Fixed counters not resetting when dismissing all soldiers
v1.0
-Initial release



Happy Killing :)