Fallout New Vegas

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Created by

WillieSea and Captain-Ultima

Uploaded by

captain-ultima

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About this mod

WillieSea\'s Solar Scorcher Comes to New Vegas!

Permissions and credits
Special Encounter inspired by Fallout 2 where you travel through a gateway back to vault 13 and end up destroying the water chip. And you pick up the solar powered 'Solar Scorcher' weapon. A sureal adventure. ...

The Solar Scorcher - Return to Vault 13
========================================
Travel through the Guardian of Forever gateway back to vault 13 and find the fabled solar scorcher weapon!

original work by WillieSea
Conversion and "upgrades" by Captain-Ultima
version 1.0 - 01/01/2011


History
==========
The Guardian of Forever is a special encounter in Fallout 2. It is a giant time portal which lets the Chosen One travel back in time before the start of Fallout 1 to break the water chip in Vault 13. This is how Fallout 1 starts, with the chosen one looking for a new water chip.

Vault 13 in this encounter was limited to where the player could go and there also were no vault inhabitants. It was like an 'alternate dimension' vault 13, not the real thing. I took some artistic libery in my recreation but mostly followed the original layout of vault 13.
The 'Guardian of Forever' is a reference to the Star Trek episode "The City on the Edge of Forever".


Requirements
============
- Fallout New Vegas

THIS README FILE CONTAINS EVERYTHING YOU NEED TO KNOW ABOUT THE MOD.
Please read it before asking questions...


Story
=====
Wandering down a lonely broken road you hear a rumour about a strange gate near 188 Trading post, you hike trough the mountain road towards the spot where the rumored gate is supposed to be upon your arrival you slowly approach the spot and a voice booms out...


Reward: the Solar Scorcher
============================
You find the solar powered 'Solar Scorcher' weapon. It will only recharge in daylight, so you must be outside and have it equipped.
NOTE: The default weapon is low-powered. After you get the weapon, you can use the 'Receptionists' terminal any time you want to change the weapon model, ammo capacity and recharge rate.


========================
Known Issues and Caution
========================
None discovered yet


INSTALLATION
============
1. Download the .rar file.

2. Unpack the .rar file to your game folder fallout new vegas\Data*.esp

3. Copy the \textures\ folder to your game's \Data\ folder. Since this replaces NONE of the vanilla textures, so you can over-write if asked.
Copy to location:
fallout new vegas\Data\textures\williesea\*

4. Copy the \Meshes\ folder to your game's \Data\ folder. Since this replaces NONE of the vanilla meshes, you can over-write if asked.
fallout new vegas\Data\meshes\williesea\*

5. Do the same with the \sound\ folder as in steps 3 and 4 above.

6. Activate the mod from the 'Data Files' list on your start menu.

7. Play the game. Head for the map marker near 188 trading post.


*NOTE* If the textures are purple on object in the game:
a) Make sure you have some form of Archive Invalidation installed.
b) And that you placed the texture in the proper folder as defined above.

*NOTE* If you see a yellow diamond then you did not install the meshes to the correct folder path.



Starting the Mod
================
Head towards the map marker near 188 trading post the guardian is waiting right outside.


*Exterior*
==============
cliffside near 188 trading post where you find the gateway.
The gateway sends you to the entrance of Vault 13 where you must make your way to the command level where you find the gun. Once found, you can return back through the gateway.


CREDITS
=====================
WillieSea - Entire mod
Solar Scorcher weapon - model and texture work by scruples

captain-ultima - Icons for Weapon and V13 suit
captain-ultima - V13 outfit normal maps

captain-ultima - twekaing and conversion to New Vegas

And most importantly to:
Bethesda for the game and construction set.

Play Testers
---------------
* WillieSea
* Gator Country
* Ashven
* Miss Sparkle
* EliteKill
* EruditeDragon
* Expresate
* captain-ultima
* sesom
* The 3rd Type
* YX33A
* talon111


Legal and Permissions
=====================
- You can re-use any of the scripts or ideas from this mod, as long as you give credit where it is due.
- You may convert it to another language, but you must keep the original English readme file intact and point to the download site on Fallout 3 Nexus.


Version History
===============
Version 1.0 - 01/01/2011 Initial Release

* * SPOILERS * *
==================
A brief step by step guide to the mod so far...


1. go to the location marked on your map as Guardian's rest
2. Step trough the Gateway of Forever.
3. Use Vault 13 console to 'blow up' vault electronics.
4. Medical door now opens, find security keycard on table in recovery room.
5. Keycard opens elevator door. Use elevator.
6. Use terminal in operations to open mainframe overseer door. One of the terminals in the training room has the password in an email.
7. Use Mainframe terminal to open secure room.
8. Repair gas-line to pump gas into cavern. Blow up gas damaging deathclaws, then finish them off.
9. Get keycard from foot locker in cavern.
10. Operate research terminal to get Solar scorcher.
11. Exit via the Gateway of Forever and your back in the real world once again. Was it a dream?
12. Use the Solar Scorcher Settings terminal to change the 'settings' on the solar scorcher weapon.