Fallout New Vegas
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James

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JamesSJ

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About this mod

Freeside becomes more slum like.

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Has run into major development issues with size over performance. Trying to streamline, but in a creative block.

This is a mod that updates Freeside so that it has more life, in the fashion of a slum.

Please upload your images too.

0.1 the mod simply updates Genaro's food stand to an eatery.
0.2 Fixed Navmesh issues, ownership issues and clipping issues.
0.3 Added Clinic, toilets and tramp

Unfortunately due to exams and various complications I could not get an update out intime before I leave for LA.

The next update will be on the sixth or fifth of January - this will be a major update. It will encompass;
Freeside North
Stands:-
A gun merchant, who'll sell mostly surplus ammo, poor quality weapons and requirements to make ammo
The Kings updated to be more water barons, with their pipe area becoming a compound and a stall to sell.
Tribal swap meet (Some kind of shaman who sells potions, poisons and reagents, a tanner who deals in tribal clothing, leathers and skins and a weaponsmith with mainly melee weapons)
Shops:-
An XXX shop, which will sell some hard liqour and prostitute garbs. They need to tart up somewhere.

Freeside South
Stalls:-
A slave trader (Will probably be just aesthetic)
Livestock vendor (Will probably be just aesthetic)
An atypical junk vendor
A clothing merchant, specialising in non-combat gear.
Shops:-
Some kind of factory with slave labour

Project Capital Wasteland:-
This is a project with a moderately complex install method which would involve the user themselves unpacking fallout 3 and dlc files, extracting the data themselves to provide their own source files. As it is illegal for me to upload them myselves.
This way I can add more interesting diversity to the traders in and aroud the strip, more options to be creative with three upcoming dungeons.

This may turn into a seperate file altogether, which provides a base for other modders to use. As all the files from Fallout 3 have been created to updated Fallout:NV versions; and simply require certain source files to be obtained by the user.
Project Capital Wasteland will add, curently planned:-
Shi, Pitt and Swamp traders
Unique gear for traders in Freeside such as tribal power armour and garb.
Better visuals

Currently in development:-
Bazaar

Sidelined projects:-
A drug lab
Dungeons

Future works (Not in any particular order):-
Drug related quest.
Companion.
Brewery.
Shanty town areas.
Sewers.