About this mod
This mod increases duration and amount of shells left on the ground after you shoot with gun (pretty same thing what Shells Rain for Fallout 3 did), but with 5 different plugins for both weaker and stronger machines.
- Permissions and credits
This mod simply increases the duration and amount of shells left on the ground after you shoot with a gun.
v1.1 Fixed bug with a Heavy Version not working properly.
Vanilla stats are following:
Duration - 5 seconds
Visible Range - 512 units
Amount - 25 shells
Duration means how long it lasts before it disappear from the ground.
Visible Range is the maximum range when you can see shells, shown in units (21.3 units are 1 foot, 64 units are 1 yard, 70 units are 1 meter, etc.)
Amount is the number of max amount of shells on the ground, if you pass the limit the previous shells will start to disappear.
My mod comes up with 5 different plugins to let you use it both on weaker and stronger machines.
Very Light:
Duration - 1 minute
Visible Range - 1024 units
Amount - 500 shells
Light:
Duration - 10 minutes
Visible Range - 2048 units
Amount - 1250 shells
Medium:
Duration - 1 hour
Visible Range - 4096 units
Amount - 2500 shells
Heavy:
Duration - 12 hours
Visible Range - 6044 units
Amount - 5000 shells
Very Heavy:
Duration - 24 hours
Visible Range - 10000 units
Amount - 10000 Shells
WARNING! Few things which you need to know about mod...
Remember to use ONLY ONE plugin!!!
This mod doesn't work with First Person (it's hardcoded in the game and it can't be simply changed), but it works in 3rd Person, in VATS, with all NPCs within your range of view.
If you weren't present on the fight you won't find any shells near the bodies.
You might also want to check out my Experience Mod, which lets you adjust leveling speed by changing amount of XP required for next level.
And my enormously giant Complete Overhaul Mod called After War Nevada.
Enjoy :)