Fallout New Vegas

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Created by

sonykay

Uploaded by

sonykay

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About this mod

Replaces cigarette cartons and boxes with a more realistic model and texture by brands of your choice

Permissions and credits
Brands: Camel,Marlboro,Lucky Strike,Lucky Strike Retro,Lucky Strike Green,Cigars Box,Jin Ling,Players Navy Cut,Old Gold,Black Death

Replaces cigarette cartons with a more realistic model and changes textures to a brand of your choice
Compatible with usable cigarettes mod and works in fallout 3 too
Work in progress - Not perfect yet! Im still adding new brands and optimze the model and textures

Credits for many textures go to CptJoker and his Whats Your Brand - cigarette texture megapack for fallout 3 link: http://www.fallout3nexus.com/downloads/file.php?id=591

Known issues im trying to fix: Cartons hover a bit if 2 or 3 stacked on top of each other and are not touched by the player yet.

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Installation:
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Unpack the brand of your choice into your new vegas installation directory overwriting existing files

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Optional:
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Set up archive invalidation if you have not done yet by using this : http://newvegasnexus.com/downloads/file.php?id=37004 and the following instructions:

1) Go to the installation directory of FO:NV
2) Load Fallout_default.ini in a text editor.
3) Look for the section titled "[Archive]".
Under that, look for the line that starts with "SArchiveList". (This would be somewhere on or around line 712.)
4) Change the load order so that "ArchiveInvalidationInvalidated.bsa" isn't first in the list.
5) Do the same procedure as above but this time edit fallout.ini and fallout_prefs.ini in your windows my documents\my games\falloutnv directory

Example:

Before:
SArchiveList=ArchiveInvalidationInvalidated!.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa

After:
SArchiveList=Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa, ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa

In the above example, I put ArchiveInvalidationInvalidated!.bsa after the Meshes, Voices1 and Sound .bsa files but BEFORE Textures and Textures2 .bsa files.

(Thanks to gryph72 for this)
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Changelog:
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v1h - fixed lucky strike textures
v1g - added conversions of whats your brand mod textures
v1f - added jin ling
v1e - added cigar box,havok balance changes
v1d - added lucky strike
v1c - added lucky strike retro
v1b - minor texture changes (color,surface)
v1a - first release