Fallout New Vegas

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Original upload

Created by

ChanceAshaman

Uploaded by

chanceashaman

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About this mod

Port of the Peace Keeper Pulse pistol from Fallout 3.

Requirements
Permissions and credits
**Installation Instructions**

I guess its my own fault for putting it so far down the 1st time. But...

You will need the Mesh and Texture files form the original Peace Keeper mod which can be found at

http://www.fallout3nexus.com/downloads/file.php?id=4007

Hopefully this will keep anyone else form giving the mod a thumbs down for not reading the whole description again.


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I just recently dusted off this game and started to play it again. Realizing I never updated the more recent version of my mod I am going to do that now. I could have sworn I had though...lol

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.3 Updates:
1) I have included some scrap/misc items so that they can now be used to repair both the Unique and Normal version of the pistol.
2) I have adjusted the Animations used for the gun. You can now sight down along the barrel like any other pistol.
3) A mod called the "Peace Keeper Power Coil" has been added to vendors which will allow you to increase the damage of both normal and Unique version of the pistol.


.2
1) Pistols were added to the hold out list
2) Pistols can be used to repair each other (Expect unique)
3) Laser pistols can be used to repair Pistols.


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Future plans.


Should I complete the Hold out gun I would like to based off the Farscape Pilot Episode I may change it back.

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I have long been a fan of Farscape, and loved it when bibbeh released his Farscape Peacekeeper Pulse Pistol for it. I was looking forwards to roaming a new wasteland with my trusty pistol by my side once again.

Since he gave permission to do with his work as we please on his original post I ported the weapon to New Vegas for my own use while I waited, with no intention of uploading it.

Recently however I contacted bibbeh to see if he was planning on releasing a version of it for New Vegas. Sadly he said he didn't plan on buying the game. But that someone else wanted to port his work over, and upload it that would be fine. I decide to go ahead and upload what I had done so far as its playable, if not completely finished for what I have planned.

I have been moding for a while, but never have uploaded any of my work, I may in the future, if all goes well.

True to his previous style for the mod I have placed five Peacekeeper pistols throughout the wasteland, and have hidden the unique one Winona some place as well.

1. Followers Fort in Freeside
2. Goodsprings General store (great for new characters)
3. Camp Forlorn Hope (Storage)
4. Nellis Hanger
5. Rocket Lab

Please provide any feed back. I have check most locations to make sure they work but any bugs will be addressed as they are brought to my attention.

I plan on doing another release by placing some mods for this gun out there after I have played around with those features a little bit more. In the next update I may change the repair list to include plasma.

Oh and I set it so it should work with the Laser Commando Perk. Its currently set to use small energy cells. While I have set the weight low, only one pound, I did this because these guns always seemed light, I guess do to space age technology. I suppose if you don't like my settings you can change them with the GECK, all the hard part is already done.

All credit goes to bibbeh for bringing a little bit of the Uncharted Territories to the Wastelands. I wish he had been able to do it himself, I only hope my port does his original work justice. Do with my portion of this what you will, just be sure to give bibbeh credit.


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CREDITS
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bibbeh for his original mod and everyone who helped him.

Model/UV/Texture/Plugin: dan
Original projectile mesh: Bethesda Softworks


Thanks to Mormacil & MadCat221 at TES Eye Candy for their help.


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LICENSING / LEGAL
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Feel free to do whatever you want with this mod, as long as you give proper
credits.


FARSCAPE and all related characters and elements are trademarks of The Jim
Henson Company.

www.farscape.com