Fallout New Vegas

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SGHi

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SGHi

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About this mod

This mod changes skin of ingame interface. Also the number of text lines was changed in certain places. Changed in this version: Barter, Container, Dialog, Repair Services, Message, Tutorial, Quantity, Reloading Bench, Workbench and Sleep. New scrollbars.

Requirements
Permissions and credits
Name: Fallout New Vegas Interface Mod - Revelation (~Classic Fallout UI)
Version: 0.61
Category: UI
Required: Fallout New Vegas
Author: SGHi


Description
This mod changes skin of ingame interface using textures from "Fallout Tactics" game. Also the number of text lines was changed in certain places.

Following menus were changed:
  • Barter
  • Container
  • Dialog
  • Quantity
  • Repair Services
  • Sleep Wait
  • Message menu
  • Tutorial menu
  • Reloading Bench
  • Workbench


2010, Features
  • New buttons in certain menus.
  • 5 big "menus" are now partially transparent(for 70%)
  • 8 text lines in "Dialog menu" (3 usually)
  • 18 text lines in "Repair Services menu" (14 usually).
  • 11 text lines in "Barter/Container menu/Reloading Bench/Workbench" (7 usually)
  • Interface customization in Pip-Boy colors is now partially supported :)
  • New scrollbars in Barter, Container, Recipe, Repair Services and Dialog menus.
  • New pointers in Barter and Container menus.


Also this mod replaces default font with smaller and decreases line-spacing a little.


2018, STANDALONE MOD VERSION BY AXONIS - VANILLA UI PLUS REVELATION (NEW VEGAS)
Standalone version of my 0.60 mod with a lot of bugfixes and additional features. All props to Axonis!

Please install this version or the original version, not both at once. Also, do not use patches from the original version on the standalone version. Also it should be installed only with a mod manager such as NMM or FOMM.

Aside from merging all VUI+ features into Revelation, Standalone mod version by Axonis - "Vanilla UI Plus Revelation" - provide the following extras:
  • By preloading textures for the Container, Quantity, Barter, Recipe and Sleep/Wait menus, it allows them to be opened much faster.
  • It modifies the formatting and textures of the Tutorial and Crafting menus to properly fuse both Revelation and VUI+ takes on those menus.
  • You can use the mouse pointer to target a button in its entire width, not just the text. A few pixels are added to the buttons height to fit descender letters and the button text follows pressure movement.
  • All text is set to use standard colors, adjustable at the game settings. This might annoy a few users, but the ability of changing text color is too important for some players eyes.
  • All text displayed on metal, such as buttons and headings, is slightly outlined and shadowed to appear embossed.
  • All list elements are resized to perfectly fit into their list frames and scrollbars are perfectly docked as well. A few scrollbars that were left with the vanilla style have been set to the Revelation scrollbar style as well.
  • By applying the same code for both FO3 and NV versions, it updates the FO3 version to the latest Revelation developments for NV.







2010, Compatible mods
  • MTUI 1.0 (PipBoy & main menu changes only) -> install the MTUI, then install Revelation and just give it permission to overwrite all MTUI files!
  • PipWare UI New Vegas Edition 1.2c (PipBoy changes only) -> install the PipWare UI, then install Revelation and just give it permission to overwrite all PipWare UI files!
  • MTUI 1.0 + PipWare UI New Vegas Edition 1.2c = (main menu changes from MTUI + PipBoy changes from PipWare UI) -> install the MTUI, find and delete "fallout new vegas\Data\Menus\loading_menu.xml" and "fallout new vegas\Data\Menus\main\map_menu.xml", then install PipWare UI with overwrite, then install Revelation and just give it permission to overwrite all files!
  • AsukaHUD 1 with any combination of the above -> for example - install the AsukaHUD, then install PipWare, then install Revelation and just give it permission to overwrite all files!



2010, WARNING! :)
NOTE: Now you can use a fix or 2018 standalone version.

Little DELAYS when entering menus (i.e. barter) MAY appear because of new textures. Standard menus have very simple structure and light-weight textures. And when game loads my full-featured textures in real-time without caching... delay happens.

And about buttons. Buttons was made with stock, bigger than text on them. Active area, which presses the button, is the same as text width. So pressing the button means pressing the text, not the borders of button. Later i'll try to fix the problem, but now it's low priority problem.


2010, Install
  • Backup your ingame menus, if a folder exists - Steam\steamapps\common\fallout new vegas\Data\*menus*!
  • Extract this archive to your Fallout Data folder. The Data folder can be found under the directory where you installed Fallout.
  • Start the game.



2010, Uninstall
If you didn't install other GUI changing mods, all you need is to remove both folders "menus" and "Textures" in Fallout Data folder!

If you installed other GUI changing mods or you are unsure, just remove following files from Fallout Data folder:

Data\menus\barter_menu.xml
Data\menus\container_menu.xml
Data\menus\message_menu.xml
Data\menus\message_menu0_w-buttons.xml
Data\menus\quantity_menu.xml
Data\menus\recipe_menu.xml
Data\menus\repair_services_menu.xml
Data\menus\sleep_wait_menu.xml
Data\menus\tutorial_menu.xml

+
Data\menus\dialog\dialog_menu.xml
Data\menus\prefabs\list_box.xml

+
Data\menus\prefabs\REVELATION_***.xml (all REVELATION_ files in this folder)
Data\Textures\Interface\Revelation\*.* (all files in this folder)


2010, Incompatibilities
There are some possible bugs on low resolutions (1024x768 and 800x600 especially). :)

Some text labels in not english or russian Fallout New Vegas versions can get out their places. It may happen 'cause different word translations may differ in letters count. I'm trying to leave a reserve in text fields but nothing is unlimited. ;)


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History
  • 0.61, 2018/01/30 - standalone version of my mod with a lot of bugfixes and additional features. All props to Axonis!
  • 0.60, 2010/12/01 - new scrollbars in Barter, Container, Recipe, Repair Services and Dialog menus. New pointers in Barter and Container. Most of menus a finely-tuned (e.g. field sizes, text coordinates).
  • 0.57, 2010/10/27 - adjusted interface color customization.
  • 0.56, 2010/10/23 - new Reloading Bench / Workbench menu.
  • 0.55, 2010/10/22 - first version for Fallout New Vegas.
  • 0.53, 2008/11/21 - mod for Fallout 3.



Credits
Thanks to Obsidian & Bethesda for creating Fallout New Vegas.


Tools Used
FO3Archive by ScripterRon
WTV - DDS file viewer by Tomas Blaho
NVIDIA DDS Plug-in for Adobe Photoshop


Licensing/Legal
You can do whatever you want with this mod. No permission is required to use any of the resources.